4.4.0

Star Citizen Alpha 4.4.0

LIVEPointDecember 3, 2025

New Features(1)

  • Introducing new features while updating and refining existing functionality.

Bug Fixes(88)

  • Fixed ASOP terminals missing ship retrieval buttons after storing vehicles
  • Resolved quantum travel routes resetting when setting destinations
  • Fixed ship damaged parts visually restoring after quantum travel
  • Corrected landing gear control issues when retrieving ships to hangars
  • Fixed multiple vehicles showing broken radar component materials
  • Adjusted health pool values for RSI Constellation Taurus and other vehicles
  • Fixed Aopoa San'tok.yāi maneuverability incorrectly increasing when wings are destroyed
  • Vehicle Visuals & UI
  • Fixed cockpit switch text appearing blurry
  • Corrected visual gaps and clipping issues on multiple ships including the Paladin, Shiv, Mantis, and Reclaimer
  • Fixed LOD transition issues on Ursa Rover and Anvil Ballista
  • Resolved weapon rack positioning issues on Esperia Stinger
  • Missions & Gameplay
  • Resolved AI not spawning correctly during mercenary missions
  • Fixed Eliminate All contracts with unreachable quantum travel locations
  • Corrected PvP Bounty missions allowing wanted players to avoid capture through suicide
  • Fixed Hunt the Polaris mission allowing players to steal and quantum away with the Polaris
  • Patched exploit allowing players to accept same mission multiple times for duplicate rewards
  • Fixed "The Collector" mission text overflowing UI boundaries
  • Locations & Environment
  • Pyro System
  • Fixed Storm Breaker Maintenance Garage door not opening with keycard
  • Resolved outpost crates jittering and clipping issues
  • Fixed Checkmate station exterior freight elevators being incorrectly enabled
  • Corrected Valakkar creatures spawning in mid-air
  • Fixed Storm Breaker garage interiors not visible through windows
  • Resolved various door and elevator interaction issues
  • Corrected freight elevator problems at multiple locations
  • Law & Security
  • Fixed station defense turrets being destructible with improper respawn timers
  • Corrected crime stat punishment for destroying defense turrets (now properly severe instead of just "armistice violation")
  • Fixed issue allowing turrets to be destroyed without them firing at players
  • Patched AI vault door issue where AI could open time-locked doors
  • Creatures & AI
  • Fixed Yormandi death animation snapping to final position
  • Resolved Yormandi weak spot destruction not always triggering properly
  • Corrected Yormandi airlock terminal issues after cycling
  • Fixed Yormandi elevator at Onyx Facility observation deck misalignment
  • Resolved Yormandi not relocating between pools correctly
  • Fixed anti-personnel turrets only targeting first player seen
  • Character Customization & Armor
  • Corrected multiple hair styles showing scalp replacement textures
  • Fixed helmet disappearing after completing "Your First Steps" tutorial when skipping objectives
  • Resolved Shattered Blades armor backpack attachment issues
  • Fixed flashlight positioning on Shattered Blades helmet
  • Corrected male character skin texture neck wrinkle issue
  • Fixed Badami helmet series showing incorrect inventory icon
  • Resolved Strata Backpack clipping with special weapons
  • UI & Interface
  • Fixed refinery kiosk location selection issues
  • Corrected "The Collector" mission item display inconsistencies
  • Fixed multitool default attachment (now correctly tractor beam)
  • Resolved various mission objective UI display problems
  • Fixed cargo mission UI showing "Uninitialized" crate labels
  • Corrected Vanduul Plushie missing textures
  • Fixed Shiny Builder Suit banner displaying incorrect backpack name
  • Resolved multiple livery and paint preview icon issues
  • Fixed various visual gaps and material issues across ships
  • Corrected Yormandi tongue clipping through body during animations
  • Combat & Weapons
  • Fixed Nova Pyrotechnica Venom Rocket proximity radius vs explosion radius mismatch
  • Adjusted Stinger S5 weapon health pools
  • Corrected weapon positioning in ship racks
  • Cargo & Trading
  • Fixed ore sales and refinement processing kiosk functionality
  • Resolved various cargo mission progression blockers
  • Corrected cargo loading and unloading issues
  • Resolved multiple missing texture and animation file errors
  • Fixed various data validation and schema errors
  • Corrected quantum navigation point obstruction calculations
  • Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
  • https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
  • PU - Nyx - Levski - Physics / Locations - Elevator Transit Entrance has no Collisions which causes players to EVA while entering and Exiting the Elevator
  • Stall / Freeze - Client - PU - Multisystem - Locations - Commodity Kiosk / TDD - Performance / Game Code / GFX - Client will freeze / stall when accessing Commodities Kiosks at locations like at TDD and Admin Offices in Pyro
  • Multi-Location - PU - Stanton - Locations / Actor Respawning - Players may not respawn at their primary residence after using self-destruct or force-respawn
  • PU - Locations - Rest Stops - Refinery - Mining / Shopping / Selling - Ore Sales Kiosk - When attempting to sell at the Ore Sales Kiosks, the confirmation screen will return with undefined
  • PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them
  • PU - UI / Inventory - Freight Elevator - Kiosk - The Search function of the Freight Elevator terminals ignores localized item names
  • PU - Stanton / Pyro - ASOP / Expedite / UI - Claimed ships will show as delivered once "claim" is selected but still need to be expedited/have a timer till they are usable
  • PU - Stanton - Pyro Gateway - ATC / Locations / Hangars - Unable to contact ATC via keybinding shortcut
  • Launcher 2.0 Update
  • Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
  • Share Feedback
  • Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
  • Join the Discussion
  • Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
  • Report a Bug
  • Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.

Known Issues(18)

  • Star Citizen Alpha 4.4.0 has been released onto the LIVE environment!
  • Your launcher should now display: VERSION 4.4.0-LIVE.10733565
  • Star Citizen Alpha contains over 180 bug and crash fixes since 4.3.2. 31 of which came from the issue council.
  • Stability & Performance
  • Fixed 11 Client Crashes
  • Fixed 2 Server Crashes
  • Fixed 1 Deadlock
  • Resolved server crashes affecting item interactions and vehicle spawning
  • Fixed fatal errors related to missing ammunition parameters and inventory validation
  • Addressed memory allocation issues that could cause component pool exhaustion
  • Resolved server-side deadlock issues related to mission completion
  • Fixed issues with server logging that was filling disk space rapidly
  • Ships & Vehicles
  • New Ships
  • Fixed Grey's Market Shiv unable to enter jump points correctly
  • Resolved MISC Hull C automated cargo loading showing incorrect "vehicle must be stationary" message
  • Fixed Anvil Paladin missing bed logout option and atmosphere issues
  • Corrected Esperia Stinger missing interior ramp controls