4.3.1

Star Citizen Alpha 4.3.1

LIVEHotfixOctober 3, 2025

New Features(1)

  • Introducing new features while updating and refining existing functionality.

Known Issues(41)

  • Star Citizen Alpha 4.3.1 has been released onto the LIVE environment!
  • Your launcher should now display: VERSION 4.3.1-LIVE.10275505
  • Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
  • https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
  • Mission Content & AI/NPC Systems
  • Too many enemy AI spawn at Underground Facilities during mercenary missions, causing performance issues
  • Enemy AI get stuck in unreachable locations during mercenary missions, preventing completion
  • Security keycard printers show incorrect timer displays during printing and cooldown periods
  • Nine Tails enemies are missing their proper weapons and equipment loadouts
  • Players respawn back at ASD Delving facilities after being killed instead of at medical facilities
  • Combat AI hide and cower in corners during ASD Delving science wing encounters
  • Turrets at Pyro's Farro Data Centers don't fire at enemies or engage in combat
  • NPCs play multiple death animations simultaneously when taking damage, causing visual glitches
  • Security turrets won't shoot at criminal players unless the players attack first
  • Ships & Vehicle Systems
  • Getting out of Mercury Star Runner and Guardian beds causes you to fall through the ship floor
  • Ship HUD displays missing distance and velocity information while in quantum travel
  • Kruger L21 Wolf ship's built-in weapons don't display properly in the user interface
  • Executive hangar doors don't open after retrieving ships, trapping players and vehicles inside
  • ASD Onyx Facility mission rewards show "destinationlistall" placeholder text instead of actual reward locations
  • Ship battle missions appear as blank contracts in the Contract Manager interface
  • Location & Environment Issues
  • Storage crates in executive hangars appear transparent and have visual glitches
  • Players can clip through walls near water features in ASD Delving Onyx facility and fall through the planet
  • Game crashes related to error handling systems in the Linux version
  • Incapacitated players in Pyro can't see the "Hold M to activate rescue beacon" instruction text
  • Game crashes during localized string formatting operations
  • Cargo & Trading Systems
  • ARGO ATLS tractor beam stops working after moving cargo, requiring ship storage and retrieval to fix
  • Hangar decorations overload freight elevators, making them unusable for cargo operations
  • User Interface & Equipment
  • Calva helmet has visual problems and doesn't display correctly on characters
  • Players can't climb down ladders properly - the mantling system fails when trying to descend from the top
  • Launcher 2.0 Update
  • Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
  • Share Feedback
  • Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
  • Join the Discussion
  • Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
  • Report a Bug
  • Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.