4.3.1
Star Citizen Alpha 4.3.1
LIVEHotfixOctober 3, 2025
New Features(1)
- Introducing new features while updating and refining existing functionality.
Known Issues(41)
- Star Citizen Alpha 4.3.1 has been released onto the LIVE environment!
- Your launcher should now display: VERSION 4.3.1-LIVE.10275505
- Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
- https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
- Mission Content & AI/NPC Systems
- Too many enemy AI spawn at Underground Facilities during mercenary missions, causing performance issues
- Enemy AI get stuck in unreachable locations during mercenary missions, preventing completion
- Security keycard printers show incorrect timer displays during printing and cooldown periods
- Nine Tails enemies are missing their proper weapons and equipment loadouts
- Players respawn back at ASD Delving facilities after being killed instead of at medical facilities
- Combat AI hide and cower in corners during ASD Delving science wing encounters
- Turrets at Pyro's Farro Data Centers don't fire at enemies or engage in combat
- NPCs play multiple death animations simultaneously when taking damage, causing visual glitches
- Security turrets won't shoot at criminal players unless the players attack first
- Ships & Vehicle Systems
- Getting out of Mercury Star Runner and Guardian beds causes you to fall through the ship floor
- Ship HUD displays missing distance and velocity information while in quantum travel
- Kruger L21 Wolf ship's built-in weapons don't display properly in the user interface
- Executive hangar doors don't open after retrieving ships, trapping players and vehicles inside
- ASD Onyx Facility mission rewards show "destinationlistall" placeholder text instead of actual reward locations
- Ship battle missions appear as blank contracts in the Contract Manager interface
- Location & Environment Issues
- Storage crates in executive hangars appear transparent and have visual glitches
- Players can clip through walls near water features in ASD Delving Onyx facility and fall through the planet
- Game crashes related to error handling systems in the Linux version
- Incapacitated players in Pyro can't see the "Hold M to activate rescue beacon" instruction text
- Game crashes during localized string formatting operations
- Cargo & Trading Systems
- ARGO ATLS tractor beam stops working after moving cargo, requiring ship storage and retrieval to fix
- Hangar decorations overload freight elevators, making them unusable for cargo operations
- User Interface & Equipment
- Calva helmet has visual problems and doesn't display correctly on characters
- Players can't climb down ladders properly - the mantling system fails when trying to descend from the top
- Launcher 2.0 Update
- Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
- Share Feedback
- Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
- Join the Discussion
- Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
- Report a Bug
- Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.