4.1.1
Star Citizen Alpha 4.1.1
LIVEHotfixMay 15, 2025
New Features(1)
- New additional features as well as updating and polishing existing features.
Known Issues(34)
- Star Citizen Alpha 4.1.1 has been released onto the LIVE Environment!
- Launcher should now show: VERSION 4.1.1-LIVE.9768350
- Current LIVE Status | 5.14.2025 Hotfix
- WIth the new release of 4.1.1 LIVE, we are currently looking through hotfixable issues that can be addressed and will update here as soon as these fixes are ready for release
- We have just released a client hotfix, 4.1.1-live.9768350
- This update has 2 components.
- Due to duplications and multiple other issues with the PVP bounty missions, these will be disabled temporarily until a fix is complete. ETA unknown
- We have a Client/DGS hotfix to fix the cargo grids on ships being offset and not working correctly. This fix requires both the client and DGS to be hotfixed but will take some time for the hotfixed DGS to propagate STARC-165428, STARC-167781, and STARC-167703
- Status: Hotfix Channel Currently Closed
- Latest LIVE Client Hotfix CL: 9768350
- Latest LIVE DGS Hotfix CL: 9768350 New DGS hotfix is gracefully rolling out to new and replacement shards and may take some time to take over
- Here are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
- https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
- Multivehicle - PU - Vehicles / Quantum Travel - Ships streaming in or streaming out locations on a quantum travel jump has performance drops and frame freezing
- Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped
- Multivehicle - PU - Vehicles / Target lock - target attacker stops working when a target lock is lost due to locking range or radar dropped
- PU - mobiGlas - Asset Manager / NikNax - mobiGlas / Inventory / UI - The Assets Manager / NikNax app gets stuck at infinite loading and never loads assets
- PU - Multivehicle - Vehicle Components / Bed Logout - Bedlogging in ships can break Quantum Markers
- Anvil Valkyrie Series - PU - Vehicles / Components / Weapons - Valkyrie series is missing its mounted door turrets
- PU - Mining / Saddlebag / Cargo Grid - Argo and MISC Saddlebags do not snap to the Argo RAFT's Cargo Grid
- PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen
- PU - Stanton - microTech - New Babbage - Brentworth Care Center - Medical / Locations - The medical kiosks have an infinite load and do not check players into rooms
- PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down
- PU - Ship Battles - Ace Pilot/Assault - Proximity Tracker - Action Area - Logic fails to continue when over 20km away from the tracked object or Action Area Origin
- PU - Jump Points - Room System / Atmosphere / Vehicles - Jump Tunnels - Player will begin asphyxiating inside their vehicle at the end/after exiting the Jump Tunnel when travelling to both Stanton and Pyro
- Graphics - UI - Shadows not casting in 3d Comms Call RTT window
- Launcher 2.0 Update
- Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!
- Share Feedback
- Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
- Join the Discussion
- Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!
- Report a Bug
- Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!